I hope interpolation will be feasible, but dunno. But eventually I'll find a way.Īs for sound, well. Tile priority will be tricky to emulate without major overhead, too. I'd mainly like graphics to have right priority and all without requiring to switch/disable layers or whatever game-dependent manual action. If my motivation doesn't fail me, that is. How soon if ever is lolSnes going to be finishes? I'd have continued on SNemulDS if possible, the only problem is that the source code of the last version seems to be completely gone from the internet, and SNemulDS being a port of an emulator made for DOS, it won't be as efficient as an emulator made specifically for the DS. Why start a new project and not just continue devoloping another Open Source project like the for example SNemulDS? If your game doesn't run in Snes9x or ZSNES, there's about zero chance that it'll run on lolSnes. All I know is that games that are known to require insane accuracy will not run. What is the game compatibility? Which snes roms work on lolsnes.nds?Īnd for compatibility, well. And don't forget to configure the directories properly.
DS EMULATOR FOR 3DS HOW TO
How to run lolSnes on DeSmuME DS emulator:įor DeSmuME, you need to use version 0.9.9, and set the slot1 device to Retail and slot2 to MPCF flash card device. Use to find a lot of links to sites with games for lolSnes.
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